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FMX Blogs

WATCH: The Third Floor’s Michelle Blok Talks ‘Game of Throne’ Previs and More at FMX 2017

By Dan Sarto | Thursday, September 21, 2017 at 5:28am

The previs supervisor discusses a wide-range of visualization work on HBO’s award-winning TV series, as well as her studio’s efforts on Disney’s live-action hit, ‘Beauty and the Beast.’

FMX Blogs

WATCH: Theodore Ushev Talks Oscar-Nominated ‘Blind Vaysha’ at FMX 2017

By Dan Sarto | Wednesday, September 13, 2017 at 7:00am

The veteran director and NFB filmmaker discusses story and design inspirations as well production and artistic challenges he faced during the making of his award-winning animated short film.

VR Blogs

SOME THOUGHTS ON VIRTUAL REALITY (VR) STORYTELLING

The essence of storytelling is directing the attention of another. So what happens when the other has the power to direct his own attention?

FMX Blogs

WATCH: Director Kelly Asbury Talks ‘Smurfs: The Lost Village’ at FMX 2017

By Dan Sarto | Wednesday, September 6, 2017 at 7:00am

The veteran animation director discusses his experience at the helm of Sony Pictures Animation’s latest animated feature.

FMX Blogs

WATCH: Synthespian CEO Jeff Kleiser Talks Stereo Dome Projection and VR at FMX 2017

By Dan Sarto | Wednesday, August 30, 2017 at 6:00am

The veteran VFX supervisor talks about his recent work on VR and animated stereoscopic 3-D dome projection projects as well as feature films in development.

FMX Blogs

WATCH: Volker Engel Talks ‘Independence Day: Resurgence’ VFX and More at FMX 2017

By Dan Sarto | Wednesday, August 23, 2017 at 5:58am

The veteran VFX supervisor and producer discusses the differences in visual effects he supervised on the new sequel compared to his Oscar-winning VFX work 20 years ago on the original Roland Emmerich hit film, Independence Day.

FMX Blogs

WATCH: Pixar’s Jay Shuster Talks ‘Cars 3’ Production Design and More at FMX 2017

By Dan Sarto | Tuesday, August 15, 2017 at 7:08pm

The veteran designer details his work as production designer and art director on Pixar’s third offering of their hit ‘Cars’ franchise.

FMX Blogs

WATCH: The Third Floor’s Duncan Burbidge Talks ‘Doctor Strange’ and ‘Rogue One’ Previs at FMX 2017

By Dan Sarto | Wednesday, August 9, 2017 at 12:52am

The GM and executive producer talks in detail about his studio’s previs work on Marvel’s ‘Doctor Strange,’ Disney’s ‘Beauty and the Beast’ and ‘Rogue One: A Star Wars Story.’

FMX Blogs

WATCH: Daffy Talks VR Storytelling and More at FMX 2017

By Dan Sarto | Wednesday, August 2, 2017 at 1:00am

The veteran VFX and VR director talks about the challenges of bringing compelling storytelling to VR and how to navigate the growing cloud of VR “hype” in order to better focus on viable creative opportunities. 

FMX VFXWorld

WATCH: Clint Reagan Talks ‘Logan’ Previs and More at FMX 2017

By Dan Sarto | Tuesday, July 25, 2017 at 4:00pm

The veteran HALON Entertainment supervisor details his studio’s previs work on Marvel’s superhero action adventure hit, as well as their use of game engines and real-time rendering technology. 

 

FMX VFXWorld

WATCH: Christian Manz Talks ‘Fantastic Beasts and Where to Find Them’ VFX at FMX 2017

By Dan Sarto | Tuesday, July 18, 2017 at 6:29pm

The veteran Framestore VFX supervisor talks about previs, virtual production and visual development on the first cinematic installment about the magical creatures of J. K. Rowling’s ‘Harry Potter’ universe.

 

FMX VFXWorld

WATCH: Scott Stokdyk Talks ‘Valerian and the City of a Thousand Planets’ at FMX 2017

By Dan Sarto | Wednesday, July 12, 2017 at 8:07am

The overall VFX supervisor on Luc Besson’s upcoming epic sci-fi adventure discusses the film's challenges and his relationship with the director going back 20 years to 'The Fifth Element.' 

FMX Blogs

WATCH: Co-Founder Peter Lord Shares 40 Years of Aardman’s Animation Excellence and More at FMX 2017

By Dan Sarto | Wednesday, June 28, 2017 at 3:34pm

The veteran producer talks about creating some of the world’s funniest, most popular and endearing animated films, TV series, shorts and commercials as well as new challenges like storytelling in VR.

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