Comedians The Sklar Brothers to Host 23rd Annual VES Awards
This marks the first hosting of the awards by the comedy duo, whose knowledge of VFX stems from being two identical humans; event set for February 11 at The Beverly Hilton Hotel.
This marks the first hosting of the awards by the comedy duo, whose knowledge of VFX stems from being two identical humans; event set for February 11 at The Beverly Hilton Hotel.
Technology merges real-time rendering with asset ingest and character animation tools accessible across the entire production pipeline, from storyboarding to final pass; streaming veteran David Baron joins leadership team as COO.
New features include accelerated Gaussian Splat support, new shading tools, a new firefly removal algorithm, interoperability, and an updated Open Image Denoiser.
Company unveils new Adobe Premiere Pro, After Effects and Frame.io innovations to streamline post-production and save time; the Film & TV Fund has been expanded with $5M to accelerate career growth for underrepresented creators.
At this year's Autodesk Univerisity, with the help of Mikros Animation, Digital Fish, and Wonder Studio, the tech giant demonstrated a slew of program feature updates and improvements across its product lineup, all designed to increase creative productivity and lower barriers for great storytelling.
For Rob Hoffman, Lenovo’s Senior Worldwide Manager for Media & Entertainment Vertical, insatiable consumer appetite for new experiences across film, TV, games and interactive experiences, in greater quantity with increasing fidelity, means, the future of entertainment content development continues to look strong.
Led by industry veteran Ken Locsmandi, the boutique visual effects company has been revolutionizing filmmaking through its virtual production pipeline that uses iClone and Unreal Engine to produce high quality, cost-effective animation.
From previs, techvis, and postvis to a 5,000-frame street fight ‘oner,’ 3rd act Time Ripper disintegration, and our villain’s hand rummaging around a person’s head – think pinkie out the nose – VFX supervisor Matt Twyford, senior visualisation supervisor Kaya Jabar, and their teams delivered some of the most impressive visual effects seen of late on Shawn Levy’s hilarious and bloody new Marvel blockbuster.
From post-production VFX to rendering and retouching, key content creation applications are employing AI and machine learning features, coupled with the latest AMD GPUs, to greatly increase artist productivity by speeding up routine tasks without the need to upload commercially sensitive data to the cloud.
NYU Tisch School of the Arts’ state of the art motion-capture and virtual production facility now offers students enrolled in the new Master of Professional Studies degree in Virtual Production a chance to learn with next generation technology.
The London-based post facility’s use of SGO’s advanced automated workflow yields increased efficiency, reduced manual interventions, and uncompromised quality.
The leading visualization studio’s work focused on the cave sequences and all scenes ‘dragon related’ on Juan Carlos Fresnadillo and Netflix’s fantasy adventure about a dutiful ‘damsel’ who marries a handsome prince, only to find herself trapped inside a cave with a fire-breathing dragon to settle an ancient debt.
Most notably, the submission deadline has been moved up to October 31; the submission cost remains the same at $460.00 per entry.
The creature FX designer will present ‘Practical Character Effects and Why They Still Matter’ at Italy’s premier animation and VFX event running October 14-19 in the beautiful baroque city of Turin.
The VFX supervisor shares the digital magic that helped bring together two of the world’s most popular superheroes at Italy’s premier animation and visual effects event that runs October 14-19 in the beautiful baroque city of Turin.
Visual Effects Supervisor Stephan Fleet oversaw the delivery of 1,600 shots on Prime Video’s Emmy Award winning series, including lots of exploding heads, flesh eating flying sheep, an amorous octopus, and a man, Splinter, whose superpower was to rip his body in two while generating new clones.
CoreWeave’s Mac Moore shares how more cloud provider choices give studios leverage to negotiate better, more flexible deals that don’t penalize for multi-cloud usage and enable, not inhibit speed, flexibility, and efficiency.
Save the date - FMX 2025 will run May 6-9, 2025; free content from this year’s conference is now available to stream, kicking off with ‘AI is now at the Gates of VFX and Animation’ panel.
Visual Effects Supervisor Josh Simmonds runs down the many ways in which his team amped the verisimilitude in George Miller’s latest ‘Mad Max’ franchise outing.
Wondershare Filmora adds NVIDIA RTX Video HDR support and RTX-Accelerated AI features; content creator Kevin Stratvert shares how AI is a crucial part of his creative toolkit.
VFX supervisors Jabbar Raisani and Marion Spates, working with Company 3’s Siggy Ferstl, developed an innovative workflow where many shots normally sent to a visual effects studio were handled by the colorist, making use of the extensive toolset within Blackmagic Design DaVinci Resolve.
Specializing in visual effects, design, and immersive, the studio boasts a 100% remote pipeline with global partners and U.S.-based senior creative talent.
World-building lab and creative studio’s new facility features a 30-foot-wide by 10-foot-high LED wall built with AOTO 2.3mm pixel pitch panels and Brompton SX40 Tessera processors.
Conference and exhibition runs December 15-18, 2025 at the Hong Kong Convention and Exhibition Centre.
Trio of strategic talent acquisitions — Robert Mulligan, Blake Rice and Josh Hamilton — bolsters the company’s creative leadership across key studios.