47th Annual Telly Awards Final Entry Deadline Coming February 20
2026 season themed ‘Capture the Original’ introduces expanded categories across Animation, Generative AI and Creator spaces.
2026 season themed ‘Capture the Original’ introduces expanded categories across Animation, Generative AI and Creator spaces.
Animated Company founder and CEO Douglas McGinness III examines how AI tools are reshaping traditional visual effects workflows, from concept design and previs through roto, matchmove, and final delivery, while raising critical questions about authorship, copyright, and the preservation of storytelling craft.
The new release, shaped directly by creator feedback, includes upgrades to Cinema 4D, Redshift, ZBrush, and Red Giant; available now to all subscribers.
Combining rotoscoped public domain footage from the 1962 cult classic ‘The Brain That Wouldn’t Die’ with original 2D/3D animation, the music video presents a surreal meditation on psychological concealment.
The event marks its 40th edition with a rebrand as the Festival of Gaming, expanding its scope to reflect the broader, interconnected games industry; GDC 2026 takes place March 9-13 in San Francisco, CA.
Seattle’s newest animation festival returns for its second edition February 27-28, 2026.
Slovenia’s weeklong animation festival promises to deliver the best and latest productions from the Eastern and Central European film scene
The annual global media conference, dedicated exclusively to the kids’ entertainment sector, takes place February 22-25, 2026 in San Diego.
The one-of-a-kind festival returns to its airport home November 21-25 with films, lectures, and exhibitions from Japanese and international creators.
AWN is now a media partner with the leading award that recognizes excellence in video and TV across all screens; submissions now being accepted through December 12.
The immersive computer graphics and animation conference brings together professionals, enthusiasts, and students to explore trends in digital art, animation, visual effects, and game development; November 13-15 in Vienna, Austria.
The eighth annual festival returns to Los Angeles this October 9-10 to celebrate the convergence of art, technology, and entertainment; the Monolith Awards, hosted by Paul Debevec, Chief Research Officer of Eyeline Studios, will take place October 10.
FAF 2025 returns to Fredrikstad, Norway with a full program celebrating the dynamic storytelling of global animation October 23-26.
The motion design short from Kevin Gautraud offers a Sagan-inspired meditation on our small moment in the vastness of time; produced with Gaea, Houdini, Cinema 4D, and OctaneRender.
Company unifies Cinema 4D, ZBrush, Redshift, and Red Giant in an ecosystem redesign, with new feature capabilities across VFX, 3D modeling, and motion graphics solutions.
For designers, graphics teams, and creators, the sample was developed in collaboration with Capacity Studios, and provides a fully designed, animated, and rigged project that explores a range of broadcast artist workflows.
The festival returns to Ottawa September 24-28 featuring interactive artist talks, workshops and meetings with schools and recruiters; TAC takes place during the festival and offers industry professionals networking opportunities.
The new DC Studios’ superhero film titles, which pay homage to the Greenberg Brothers’ 1978 ‘Superman’ opening titles, present an interplay of dynamic typography and volumetric light sequences that was achieved with analog and practical lighting techniques.
The motion design and production studio executives assume new roles of Executive Director and Executive Producer, respectively; previous owner Ronny Young exits.
Artists on ‘Arcane,’ ‘Love, Death + Robots,’ and ‘Octopus!’ were among those awarded for work in background design, character animation, character design, color, motion design, production design, and storyboarding; winners will be formally announced on September 6 as part of the two-night Creative Arts Emmy Awards ceremony on September 6-7.
The 3-day annual event returns to the Pasadena Convention Center October 24-26 celebrating the best in live-action, animation, illustration, and gaming with panels, programs, and demos featuring industry leading artists, creators, and studios.
New multidisciplinary production studio boasts a global collective of directors and artists using a story-first approach to deliver content across animation, live-action, VFX and immersive media for advertising, TV, and film.
Now available to subscribers, the update includes hundreds of new features and capabilities across its tools, including ZBrush for desktop and iPad, Red Giant, Maxon Studio, Cinema 4D, Redshift, and Cineware.
Established in 2006, the Oscar qualifying event returns to Canaria, Spain May 7-10, 2025; the event promotes creative development in animation, visual effects and new technologies.
The production company and motion design studio unite in purpose-led production and motion design to nurture inclusivity and sustainability throughout the life cycle of every project.